Tool Cupboards and space hogging
Quote from LFAB154 on October 5, 2026, 4:58 amI dont get as much time to play as many of the players on the server. What I find happens after the server is wiped is that many of the best places to build are impossible because people have already logged in and dropped toold cupboards allover the place.
For example this month, I logged in and only had 10 mins before I was away for the weeked so i picked a spot, built a small foundation with a TC then logged off while I was there.
Logged back in today and I can't build my base because someone further along the river has built a base and surrounded it with 6 tool cupboards - one of these they've placed as close to my TC range as possible so now I can't expand my base in that direction, so I'm stuck with a 2x2 foundation I can do nothing with, so now need to try and find a new spot.
I get that people don't want others building right next to them, but placing so many TCs out that it's practically a while map grid seems a bit far and unfair.
Could the number of TCs per player be revisited perhaps? Or something that prevents players from just randomly placing them and blocking an entire area from anyone else building?
I dont get as much time to play as many of the players on the server. What I find happens after the server is wiped is that many of the best places to build are impossible because people have already logged in and dropped toold cupboards allover the place.
For example this month, I logged in and only had 10 mins before I was away for the weeked so i picked a spot, built a small foundation with a TC then logged off while I was there.
Logged back in today and I can't build my base because someone further along the river has built a base and surrounded it with 6 tool cupboards - one of these they've placed as close to my TC range as possible so now I can't expand my base in that direction, so I'm stuck with a 2x2 foundation I can do nothing with, so now need to try and find a new spot.
I get that people don't want others building right next to them, but placing so many TCs out that it's practically a while map grid seems a bit far and unfair.
Could the number of TCs per player be revisited perhaps? Or something that prevents players from just randomly placing them and blocking an entire area from anyone else building?
Quote from Kevin on October 5, 2026, 5:50 amWe had them reduced a bit this wipe (from 5 to 4 for players under 200 hours). But this won't help if a player builds a 2x2 within your build range. If this happens, we're here for you, please create a ticket so we can resolve it (it's in the rules to not build too close to another player, so you have every right to ticket for something like this).
We had them reduced a bit this wipe (from 5 to 4 for players under 200 hours). But this won't help if a player builds a 2x2 within your build range. If this happens, we're here for you, please create a ticket so we can resolve it (it's in the rules to not build too close to another player, so you have every right to ticket for something like this).