Wipe Updates September, 2026
Quote from Kevin on August 29, 2026, 12:01 pmWelcome to August wipe! Thank you everyone for a wonderful July wipe.
In preparation of the future nexus system, I have been working through all our plugins to allow them to function cross server. Stay tuned for more details in future wipes. Now on to the new stuff:
New stuff:
-- Boss fights for our pets! We have 4 bosses. You can bring more than one pet to battle the boss (highly suggested in order to defeat the boss). Killing a boss will grant you XP (toward your levels) and all pets involved in the battle. There are pet level requirements/difficulties (see screen shot below).
-- New sunken cargo monument (will show on your map as the Sunken SS Rampart). Strong rads. Guarded by NPCs, lots of crates to loot.
-- New profession, cooking! Type /professions in chat to bring up the panel to learn what you can cook up!
-- New sign artist vault. All images you add to your signs with /sil will now be saved in /vault. You will be able to quickly add your images from wipe to wipe.
-- Two new purchasable modded weapons:
Nightfall (M16): 60 round magazine, double damage and unbreakable.
Golden Gun (*N64 007 theme song plays in the distance*): Massive damage, one shot, one kill (only one round in the magazine). Comes equipped with a weapon flash light and a halo. Unbreakable.QOL Improvements:
-- You can now craft x50 and x100 potions/fuel at a time in /potions.
-- You can now purchase multiple quantities from shop items (labeled as shop in the Auction House), simple lights, test gens, pjs, quarries, etc.
-- Buffed zombies in Power Plant, changed out their weapons for nailguns, improved accuracy and damage. Increased amount of NPCs as well.
-- Buffed NPCs at Water Treatment some as well.
-- Redesigned our profession and potion making UI.
-- Player joining us for the first time will be spawned at Outpost.
-- XP bar on the bottom (under hotbar) now shows %.
-- Gunsmiths now have a new purchase interface at Outpost. Much easier to browse and purchased modded weapons.
-- Bradley now spawns in on a balloon to keep it from getting hung up on skybases.
-- Moved enemy health bar above the hotbar so it's not floating over the NPC/Chad/Etc.
-- We have a new prestige panel, this will be a lot easier to visualize how prestige works. Type /prestige or /xp and click the prestige button on the bottom right.MVP this month goes to (access to /ch47): Raagland, xZodiakx, Dakka
Welcome to August wipe! Thank you everyone for a wonderful July wipe.
In preparation of the future nexus system, I have been working through all our plugins to allow them to function cross server. Stay tuned for more details in future wipes. Now on to the new stuff:
New stuff:
-- Boss fights for our pets! We have 4 bosses. You can bring more than one pet to battle the boss (highly suggested in order to defeat the boss). Killing a boss will grant you XP (toward your levels) and all pets involved in the battle. There are pet level requirements/difficulties (see screen shot below).
-- New sunken cargo monument (will show on your map as the Sunken SS Rampart). Strong rads. Guarded by NPCs, lots of crates to loot.
-- New profession, cooking! Type /professions in chat to bring up the panel to learn what you can cook up!
-- New sign artist vault. All images you add to your signs with /sil will now be saved in /vault. You will be able to quickly add your images from wipe to wipe.
-- Two new purchasable modded weapons:
Nightfall (M16): 60 round magazine, double damage and unbreakable.
Golden Gun (*N64 007 theme song plays in the distance*): Massive damage, one shot, one kill (only one round in the magazine). Comes equipped with a weapon flash light and a halo. Unbreakable.
QOL Improvements:
-- You can now craft x50 and x100 potions/fuel at a time in /potions.
-- You can now purchase multiple quantities from shop items (labeled as shop in the Auction House), simple lights, test gens, pjs, quarries, etc.
-- Buffed zombies in Power Plant, changed out their weapons for nailguns, improved accuracy and damage. Increased amount of NPCs as well.
-- Buffed NPCs at Water Treatment some as well.
-- Redesigned our profession and potion making UI.
-- Player joining us for the first time will be spawned at Outpost.
-- XP bar on the bottom (under hotbar) now shows %.
-- Gunsmiths now have a new purchase interface at Outpost. Much easier to browse and purchased modded weapons.
-- Bradley now spawns in on a balloon to keep it from getting hung up on skybases.
-- Moved enemy health bar above the hotbar so it's not floating over the NPC/Chad/Etc.
-- We have a new prestige panel, this will be a lot easier to visualize how prestige works. Type /prestige or /xp and click the prestige button on the bottom right.
MVP this month goes to (access to /ch47): Raagland, xZodiakx, Dakka
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