MISSILE SILO
Quote from M00S3 on October 2, 2026, 2:28 amMissile silo needs a huge look at. there is no reason why 18 more heavy scientists respawn after i just spent over 30 mins killing the top batch. on top of that its nearly impossible trying to go back after i died by 10 scientist rushing me all at once. the NPCS are harder than the boss how is that possible. this is suppose to be beginner friendly i feel like I'm fighting 8 different elden ring bosses just to get back to my loot(it would be easier doing that than fighting the scientist. please fix this it really is annoying. thank you
Missile silo needs a huge look at. there is no reason why 18 more heavy scientists respawn after i just spent over 30 mins killing the top batch. on top of that its nearly impossible trying to go back after i died by 10 scientist rushing me all at once. the NPCS are harder than the boss how is that possible. this is suppose to be beginner friendly i feel like I'm fighting 8 different elden ring bosses just to get back to my loot(it would be easier doing that than fighting the scientist. please fix this it really is annoying. thank you
Quote from Kevin on October 2, 2026, 1:11 pmHey there, thank you for the feedback. We want to keep Missile Silo difficult but not too difficult of course. Since it's a darkzone, some NPCs will respawn on a timer, so if someone took Silo before you, that would have started the timer. It doesn't coincide with Vanilla reset mechanics.
Hey there, thank you for the feedback. We want to keep Missile Silo difficult but not too difficult of course. Since it's a darkzone, some NPCs will respawn on a timer, so if someone took Silo before you, that would have started the timer. It doesn't coincide with Vanilla reset mechanics.