Damageable Base Command
Quote from F4M15 on April 7, 2026, 10:11 amI've had a pretty nice Idea come across my mind.
Since we cannot really damage other players' bases/boats, it would be really cool to implement a command or maybe a modded TC that allows player damage to be dealt to it.
I had the idea in mind to build up 2 Castles and have players duke it out for victory with ballistas, siege engines etc, in a capture/destroy the TC kind of battle
Maybe even the same thing for boats, to get some naval battles going on~
I've had a pretty nice Idea come across my mind.
Since we cannot really damage other players' bases/boats, it would be really cool to implement a command or maybe a modded TC that allows player damage to be dealt to it.
I had the idea in mind to build up 2 Castles and have players duke it out for victory with ballistas, siege engines etc, in a capture/destroy the TC kind of battle
Maybe even the same thing for boats, to get some naval battles going on~
Quote from Kevin on April 14, 2026, 3:52 pmHey @f4m15
So some sort of command the owner of the TC can run that would enable damage to their base?
Naval battles would be neat. I will do some digging to see if this is even possible 🙂
Hey @f4m15
So some sort of command the owner of the TC can run that would enable damage to their base?
Naval battles would be neat. I will do some digging to see if this is even possible 🙂
Quote from F4M15 on April 22, 2026, 3:43 pmQuote from Kevin on April 14, 2026, 3:52 pmHey @f4m15
So some sort of command the owner of the TC can run that would enable damage to their base?
Naval battles would be neat. I will do some digging to see if this is even possible
Yes, that's what I had in mind c:
Either a command you type in while looking at a TC or a special TC that already comes with it, whichever is easier to implement~That way people could set up secondary bases with the thought in mind of them possibly getting destroyed, or, as I had in mind, medieval battles between 2 bases/castles, One castle being defended/under siege etc etc
And for Naval Battles it would be similar to that, could mayhaps even incorporate both, I'd love to get some of that action c:
Quote from Kevin on April 14, 2026, 3:52 pmHey @f4m15
So some sort of command the owner of the TC can run that would enable damage to their base?
Naval battles would be neat. I will do some digging to see if this is even possible
Yes, that's what I had in mind c:
Either a command you type in while looking at a TC or a special TC that already comes with it, whichever is easier to implement~
That way people could set up secondary bases with the thought in mind of them possibly getting destroyed, or, as I had in mind, medieval battles between 2 bases/castles, One castle being defended/under siege etc etc
And for Naval Battles it would be similar to that, could mayhaps even incorporate both, I'd love to get some of that action c:
Quote from Voodoo on June 24, 2026, 10:56 amI've been on servers that were pve and allowed players to make their bases raidable by anyone. It also allowed them to turn it back off at will anytime too. The command was used on a per base system, so if you had 2 or more bases, only the base you were at while using the command would be raidable and the others not
I've been on servers that were pve and allowed players to make their bases raidable by anyone. It also allowed them to turn it back off at will anytime too. The command was used on a per base system, so if you had 2 or more bases, only the base you were at while using the command would be raidable and the others not