Damageable Base Command
Quote from F4M15 on April 7, 2026, 10:11 amI've had a pretty nice Idea come across my mind.
Since we cannot really damage other players' bases/boats, it would be really cool to implement a command or maybe a modded TC that allows player damage to be dealt to it.
I had the idea in mind to build up 2 Castles and have players duke it out for victory with ballistas, siege engines etc, in a capture/destroy the TC kind of battle
Maybe even the same thing for boats, to get some naval battles going on~
I've had a pretty nice Idea come across my mind.
Since we cannot really damage other players' bases/boats, it would be really cool to implement a command or maybe a modded TC that allows player damage to be dealt to it.
I had the idea in mind to build up 2 Castles and have players duke it out for victory with ballistas, siege engines etc, in a capture/destroy the TC kind of battle
Maybe even the same thing for boats, to get some naval battles going on~
Quote from Kevin on April 14, 2026, 3:52 pmHey @f4m15
So some sort of command the owner of the TC can run that would enable damage to their base?
Naval battles would be neat. I will do some digging to see if this is even possible 🙂
Hey @f4m15
So some sort of command the owner of the TC can run that would enable damage to their base?
Naval battles would be neat. I will do some digging to see if this is even possible 🙂
Quote from F4M15 on April 22, 2026, 3:43 pmQuote from Kevin on April 14, 2026, 3:52 pmHey @f4m15
So some sort of command the owner of the TC can run that would enable damage to their base?
Naval battles would be neat. I will do some digging to see if this is even possible
Yes, that's what I had in mind c:
Either a command you type in while looking at a TC or a special TC that already comes with it, whichever is easier to implement~That way people could set up secondary bases with the thought in mind of them possibly getting destroyed, or, as I had in mind, medieval battles between 2 bases/castles, One castle being defended/under siege etc etc
And for Naval Battles it would be similar to that, could mayhaps even incorporate both, I'd love to get some of that action c:
Quote from Kevin on April 14, 2026, 3:52 pmHey @f4m15
So some sort of command the owner of the TC can run that would enable damage to their base?
Naval battles would be neat. I will do some digging to see if this is even possible
Yes, that's what I had in mind c:
Either a command you type in while looking at a TC or a special TC that already comes with it, whichever is easier to implement~
That way people could set up secondary bases with the thought in mind of them possibly getting destroyed, or, as I had in mind, medieval battles between 2 bases/castles, One castle being defended/under siege etc etc
And for Naval Battles it would be similar to that, could mayhaps even incorporate both, I'd love to get some of that action c: