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Damageable Base Command

I've had a pretty nice Idea come across my mind. 

Since we cannot really damage other players' bases/boats, it would be really cool to implement a command or maybe a modded TC that allows player damage to be dealt to it.

I had the idea in mind to build up 2 Castles and have players duke it out for victory with ballistas, siege engines etc, in a capture/destroy the TC kind of battle

Maybe even the same thing for boats, to get some naval battles going on~

Hey @f4m15

So some sort of command the owner of the TC can run that would enable damage to their base?

Naval battles would be neat. I will do some digging to see if this is even possible 🙂

I think this would be an awesome idea 

 

If you ever get this done feel free to hit me up for a join

Quote from Kevin on April 14, 2026, 3:52 pm

Hey @f4m15

So some sort of command the owner of the TC can run that would enable damage to their base?

Naval battles would be neat. I will do some digging to see if this is even possible 🙂

Yes, that's what I had in mind c:
Either a command you type in while looking at a TC or a special TC that already comes with it, whichever is easier to implement~

That way people could set up secondary bases with the thought in mind of them possibly getting destroyed, or, as I had in mind, medieval battles between 2 bases/castles, One castle being defended/under siege etc etc

And for Naval Battles it would be similar to that, could mayhaps even incorporate both, I'd love to get some of that action c: