Turn off Chad monument crash during Chadmageddon
Quote from vincewthslapchop on June 2, 2024, 5:14 pmDuring the EoW chad event, having big piles o' Chad around the base really gets the ol' dopamine flowing. Last wipe, they all bailed and crashed at monuments, which just don't make for that beautiful ring of death we used to get. It also can also be kind of confusing because half the time it seemed like people thought their chads were being drawn away from them by other players.
I know the patch notes said you can set this behavior with patrolhelicopterai.monument_crash so I thought maybe we could revert to old style (at least during chad event, though since we shouldn't be fighting for loot like in pvp, maybe all the time?)
During the EoW chad event, having big piles o' Chad around the base really gets the ol' dopamine flowing. Last wipe, they all bailed and crashed at monuments, which just don't make for that beautiful ring of death we used to get. It also can also be kind of confusing because half the time it seemed like people thought their chads were being drawn away from them by other players.
I know the patch notes said you can set this behavior with patrolhelicopterai.monument_crash so I thought maybe we could revert to old style (at least during chad event, though since we shouldn't be fighting for loot like in pvp, maybe all the time?)
Quote from Kevin on June 4, 2024, 3:40 pmHey Vince,
I applied this a couple days ago. Thank you!
We have the "run" feature disabled as well (back tracking the change FP made a couple wipes ago). But we all know Chad has a mind of it's own lol.
Hey Vince,
I applied this a couple days ago. Thank you!
We have the "run" feature disabled as well (back tracking the change FP made a couple wipes ago). But we all know Chad has a mind of it's own lol.
Quote from vincewthslapchop on June 4, 2024, 8:27 pmThanks Kevin! =)
Thanks Kevin! =)