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Suggestions/Feedback for Evo server

So far the Evo server has been a fun change to the usual play on Relic, though I'm attributing much of that to having to do the level grind again and deal with QOL things that we've been spoiled with on main, eg; fall damage. That aside I feel that Evo should be a distinctly different style of play from Relic US and EU. Currently it's basically main 2.0 with upkeep and scientists/zombies that may or may not care that you exist for two weeks. Same routines, same nonsense, same headaches... gather scrap, grind chads/raids (complain about drops), spam gambling wheel from giant garden base... Some of us made the choice to leave main for something different, and to that I end I'd like to propose a few things.

1) Zombie hordes, angry ones that chase you and make life dangerous, especially during the first day or two of wipe. Some of the current zombies don't even aggro when you shoot them. Pretty sure the ZombieHorde mod from chaos can accommodate this and bring a much stronger element of danger to play.

2) Make animals aggressive. Currently only the big cats and sometimes wolves are aggro on players. Bears don't care until you punch them, crocs run away, everything else seems passive. Getting chased by Yogi and friends should be a feature when it's their forests we're cutting down.

3) Stricter build limitations with a wider TC bubble. Right now the server is low pop and thus we aren't getting huge numbers of entities to cause the rendering lag issues that exist on US, but when everyone crowds together you start to see the beginnings of this issue happening. Decay somewhat handles this but not strongly enough to prevent the atypical giant garden base, huge footprint china wall compound, ect... once again, this is an issue that shouldn't be brought over from US, especially when some of us moved to get away from it. In addition to this, increase the range of a bases TC auth bubble to force people not to crowd into each other as tight as possible. Its just toxic building behavior imo and something that some of us left US to get away from.

4) Adjust drop rates for legendary gear on chads/raids, maybe add in brads, to accommodate that we're on a two week wipe cycle. It is incredibly demoralizing to drop 20-30 chads and get nothing to show for it other than the usual mix of bullets, rockets, and guns for the recycler. Add to that, the sense of urgency of being on short wipes, and it just makes all the effort seem pointless. Keep the wipes short since US is a ghost town during the last two weeks anyways, but give us a little more reliable meat on the bone.

5) A quest tracker for all the various turns in like dog tags, Arb quests, ect...  QOL change that would be hugely beneficial to all servers.

6) Since the changes to Chad, (getting rid of napalm), it seems that the rockets have a bigger splash damage radius and sometimes pierce through several walls to get to you. Don't know if this is a feature or a glitch, but it's annoying as all hell, would much rather have napalm back in exchange for having chad know how to cast magic missile.

The server is good, but I really think it needs to stand apart from US and EU to succeed. There are several grievances that made me want to switch and start from level1 again, some of which I've listed possible solutions to, but simply put. Evo should not just be US2.0, it needs to be more and I think going in an action/survival direction would be great for those of us that want more of that style of play.

Heya Essie,

Relic Evo is still very new so feedback like this helps. 

1.) We used to have them on the old Evo and will have them added back in soon.
2.) We could look to have them a bit more aggressive, but trying to get a feel for balance.
3.) I'm a bit warry of extending out TC range past vanilla and breaking something. Worth a try on Evo considering we don't have so many builds as say Main or EU. Will see what I can do but this will need to be applied when we wipe. 
4.) Understood. Everything is about balance and yes, much shorter on the wipes so progression has to be a bit faster. The zombies can drops these weapons and gear, which is different from Main and EU (the roaming zombies).
5.) Nova suggested this recently and it's been on my list of QoL. Big project though: https://relicpve.com/forums/topic/quest-cool-down-timer-command-tracker/
6.) This was adjusted, thanks for the feedback. https://relicpve.com/forums/topic/can-we-bring-old-chad-damage-back/#postid-687

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Yup you def hit the nail on the head for i believe most people's feedback from what ive seen on EVO this far. Thank you @kevin for reading all of our feedbacks on EVO. <3