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Raid Queue

Lately the server is a lot more raiding/PvM farming focused than it used to be when we first started here and it's nearly impossible to get a raid, guys are just spamming the button at 1 min on despawn. Is a proper queue system a possibility cause the spamming is unreliable and there's times where people are getting their second raid before some can even get one.

Raising the cap from 5 to like 7 if feasible with server load and reducing the remaining raid time after loot hits 0 to like 5 minutes or something if possible would help a lot too.

I agree with the second half and literally put something similar in my post from today.

I completely agree with the queue. I think it would also make sense to have a timer to get to the raid and get started. If I am going to raid, I don't hit the buy button until I've got my inventory ready to go. I see raids sitting at 120 minutes for 30+ minutes before they even go start. It's also pretty upsetting to see multiple people with over 60 raids, when I can't even get into a second raid. Just makes for a pretty underwhelming experience when I spend days aquiring the boom, only to not even get a raid. 

Thank you for the feedback. I made a couple changes to raidbases. Pending hit to performance of course. Some of our raidbases are 5,000+ entities (spawning and deleting when finished). With 600,000 entities this wipe, I'm hoping we can swing these changes (specifically the amount allowed out at once). 

Max active raidbases: 7 (up from 5)
Minutes to raid: 60 (down from 120)
Minutes to despawn after TC destroyed: 20 (down from 30)
Loot (resources) in TCs will be spread out in boxes

Again thank you for the feedback, I agree with all points.